At the end of every year, I always take a step back from what has gone by and look forward to some of the wonderful things that will be in the new year. And of course, that always includes books! So here’s a look at the top 10 SFF books coming out in 2016 that I’m really excited about and want to get my hands on! (Lucky for me, some of them I already have, which is an awesome thing because it means that if I wanted to, I could read them now and not have to wait for the calendar to flip over!)
Summary: A girl named Rose is riding her new bike near her home in Deadwood, South Dakota, when she falls through the earth. She wakes up at the bottom of a square hole, its walls glowing with intricate carvings. But the firemen who come to save her peer down upon something even stranger: a little girl in the palm of a giant metal hand.
Seventeen years later, the mystery of the bizarre artifact remains unsolved—its origins, architects, and purpose unknown. Its carbon dating defies belief; military reports are redacted; theories are floated, then rejected.
But some can never stop searching for answers.
Rose Franklin is now a highly trained physicist leading a top secret team to crack the hand’s code. And along with her colleagues, she is being interviewed by a nameless interrogator whose power and purview are as enigmatic as the provenance of relic. What’s clear is that Rose and her compatriots are on the edge of unraveling history’s most perplexing discovery—and figuring out what it portends for humanity. But once the pieces of the puzzle are in place, will the result prove to be an instrument of lasting peace or a weapon of mass destruction?
Summary: No Solicitations
Children have always disappeared under the right conditions; slipping through the shadows under a bed or at the back of a wardrobe, tumbling down rabbit holes and into old wells, and emerging somewhere… else.
But magical lands have little need for used-up miracle children.
Nancy tumbled once, but now she’s back. The things she’s experienced… they change a person. The children under Miss West’s care understand all too well. And each of them is seeking a way back to their own fantasy world.
But Nancy’s arrival marks a change at the Home. There’s a darkness just around each corner, and when tragedy strikes, it’s up to Nancy and her new-found schoolmates to get to the heart of things.
No matter the cost.
Summary: Every week, Kali Ling fights to the death on national TV.
She’s died hundreds of times. And it never gets easier…
The RAGE tournaments—the Virtual Gaming League’s elite competition where the best gamers in the world compete in a no-holds-barred fight to the digital death. Every bloody kill is broadcast to millions. Every player is a modern gladiator—leading a life of ultimate fame, responsible only for entertaining the masses.
And though their weapons and armor are digital, the pain is real.
Chosen to be the first female captain in RAGE tournament history, Kali Ling is at the top of the world—until one of her teammates overdoses. Now, she must confront the truth about the tournament. Because it is much more than a game—and even in the real world, not everything is as it seems.
The VGL hides dark secrets. And the only way to change the rules is to fight from the inside…
Summary: The thrilling new book in the acclaimed fantasy series from Marie Brennan, as the glamorous Lady Trent takes her adventurous explorations to the deserts of Akhia.
Even those who take no interest in the field of dragon naturalism have heard of Lady Trent’s expedition to the inhospitable deserts of Akhia. Her discoveries there are the stuff of romantic legend, catapulting her from scholarly obscurity to worldwide fame. The details of her personal life during that time are hardly less private, having provided fodder for gossips in several countries.
As is so often the case in the career of this illustrious woman, the public story is far from complete. In this, the fourth volume of her memoirs, Lady Trent relates how she acquired her position with the Royal Scirling Army; how foreign saboteurs imperiled both her work and her well-being; and how her determined pursuit of knowledge took her into the deepest reaches of the Labyrinth of Drakes, where the chance action of a dragon set the stage for her greatest achievement yet.
Summary: The city of Verity has been overrun with monsters, born from the worst of human evil. In North Verity, the Corsai and the Malchai run free. Under the rule of Callum Harker, the monsters kill any human who has not paid for protection. In the South, Henry Flynn hunts the monsters who cross the border into his territory, aided by the most dangerous and darkest monsters of them all—the Sunai, dark creatures who use music to steal their victim’s souls.
As one of only three Sunai in existence, August Flynn has always wanted to play a bigger role in the war between the north and the south. When the chance arises to keep an eye on Kate Harker, daughter of the leader of North Verity, August jumps on it.
When Kate discovers August’s secret, the pair find themselves running for their lives and battling monsters from both sides of the wall. As the city dissolves into chaos, it’s up to them to foster a peace between monsters and humans.
A unique, fast-paced adventure that looks at the monsters we face every day—including the monster within.
Summary: The witch is dead, the curse is broken, and the trolls are free of their mountain prison. Cécile and Tristan have accomplished all it was foretold they would, but their greatest challenge remains: defeating the evil they have unleashed. Because the trolls are not the only creatures now free to walk the world.
Enclosed within the safety of Trianon’s walls, Cécile and Tristan scramble for a way to protect the people of the Isle and liberate the trolls from their tyrant king. But Cécile and Tristan both have debts, and they will be forced to pay them at a cost far greater than they had ever imagined.
The thrilling conclusion to the breakout Malediction Trilogy by Goodreads Choice finalist Danielle L. Jensen.
Summary: Men are more easily broken than myths.
Emperor Cynead has usurped command of the Memoridons—Tower-controlled memory witches—and consolidated his reign over the Syldoonian Empire. After escaping the capital city of Sunwrack, Captain Braylar Killcoin and his Jackal company evade pursuit across Urglovia, tasked with reaching deposed emperor Thumarr and helping him recapture the throne. Braylar’s sister, Soffjian, rejoins the Jackals and reveals that Commander Darzaak promised her freedom if she agreed to aid them in breaking Cynead’s grip on the other Memoridons and ousting him.
Imperial forces attempt to intercept Braylar’s company before they can reach Thumarr. The Jackals fight through Cynead’s battalions but find themselves trapped along the Godveil. Outmaneuvered and outnumbered, Braylar gambles on some obscure passages that Arki has translated and uses his cursed flail, Bloodsounder, to part the Godveil, leading the Jackals to the other side. There, they encounter the ruins of human civilization, but they also learn that the Deserters who abandoned humanity a millennium ago and created the Veil in their wake are still very much alive. But are they gods? Demons? Monsters?
What Braylar, Soffjian, Arki, and the Jackals discover beyond the Godveil will shake an empire, reshape a map, and irrevocably alter the course of history.
Saint’s Blood, by Sebastien de Castell
Buy from Amazon.com
Summary: How do you kill a Saint?
Falcio, Kest, and Brasti are about to find out, because someone has figured out a way to do it and they’ve started with a friend.
The Dukes were already looking for ways out of their agreement to put Aline on the throne, but with the Saints turning up dead, rumours are spreading that the Gods themselves oppose her ascension. Now churches are looking to protect themselves by bringing back the military orders of religious soldiers, assassins, and (especially) Inquisitors – a move that could turn the country into a theocracy. The only way Falcio can put a stop to it is by finding the murderer. He has only one clue: a terrifying iron mask which makes the Saints vulnerable by driving them mad. But even if he can find the killer, he’ll still have to face him in battle.
And that may be a duel that no swordsman, no matter how skilled, can hope to win.
Summary: The great city of Alt Coulumb is in crisis. The moon goddess Seril, long thought dead, is back—and the people of Alt Coulumb aren’t happy. Protests rock the city, and Kos Everburning’s creditors attempt a hostile takeover of the fire god’s church. Tara Abernathy, the god’s in-house Craftswoman, must defend the church against the world’s fiercest necromantic firm—and against her old classmate, a rising star in the Craftwork world.
As if that weren’t enough, Cat and Raz, supporting characters from Three Parts Dead, are back too, fighting monster pirates; skeleton kings drink frozen cocktails, defying several principles of anatomy; jails, hospitals, and temples are broken into and out of; choirs of flame sing over Alt Coulumb; demons pose significant problems; a farmers’ market proves more important to world affairs than seems likely; doctors of theology strike back; Monk-Technician Abelard performs several miracles; The Rats! play Walsh’s Place; and dragons give almost-helpful counsel.
The Thorn of Emberlain, by Scott Lynch
Buy from Amazon.com
Summary: With 50,000 copies sold of The Republic of Thieves and with praise from the likes of Joe Abercrombie and George RR Martin the saga of the Gentleman Bastard has become a favourite and key part of the fantasy landscape. And now Locke Lamora, thief, con-man, pirate, political deceiver must become a soldier. A new chapter for Locke and Jean and finally the war that has been brewing in the Kingdom of the Marrows flares up and threatens to capture all in its flames. And all the while Locke must try to deal with the disturbing rumours about his past revealed in The Republic of Thieves. Fighting a war when you don’t know the truth of right and wrong is one thing. Fighting a war when you don’t know the truth of yourself is quite another. Particularly when you’ve never been that good with a sword anyway…